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Jonas Barcal
Caldari
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Posted - 2009.01.13 18:14:00 -
[1]
Originally by: Recon Three I recently sold my Falcon after a few months of ownership. That ship made the game insanely boring.
I sold my blaster boats as they made the game seem boring also, strange that.
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Jonas Barcal
Caldari
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Posted - 2009.01.13 22:17:00 -
[2]
Originally by: Vall Kor Simple fix instead of nerfing the Falcon. Is make the jammed targets immune to warp scrams/distruptors and webbers. Easy fix 
You'd get a cheap alt to jam yourself to get an 'expensive' ship out of trouble.. |

Jonas Barcal
Caldari
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Posted - 2009.01.13 22:39:00 -
[3]
Originally by: Lilith Velkor
Originally by: Amira Shadowsong
Originally by: Lilith Velkor
This is actually an interesting suggestion. Maybe increase racial strength a tad bit and remove the non-racial strength completely.
That would make the 200km falcon fit rather vulnerable to ceptor tackle, sounds not bad.
As it stands you can pretty much jam any ceptor with a wrong racial with a bit of luck, no need to free a proper racial.
No, this is a plain boost to most falcons fits and situations.
Now you have my attention, please explain how reducing the wrong race ecm strength to 0 on racial ecm is a boost to the falcon.
There is a bit about increasing racial strength also.
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Jonas Barcal
Caldari
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Posted - 2009.01.14 21:32:00 -
[4]
Originally by: chrisss0r
oh yes and i want a 95% chance to be successfull. for nothing that is chance based can ever be overpowered!
Chance is underpowered, I don't like losing!!
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Jonas Barcal
Caldari
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Posted - 2009.01.14 21:40:00 -
[5]
Originally by: Stalina
But i thought you would come up with a counter against a Falcon blob.
Don't need to counter a falcon blob as they don't do any damage. |

Jonas Barcal
Caldari
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Posted - 2009.01.14 21:45:00 -
[6]
Originally by: Stalina
You mean you didn't fit for any damage?
Of course not I'm sitting at 200km like every other falcon pilot with unlimited number of strategic bookmarks of systems I've never even visited (the bookmarks come with the ship) |

Jonas Barcal
Caldari
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Posted - 2009.01.14 21:57:00 -
[7]
Originally by: Stalina So if a blob of falcons would fit like actually "missiles bays and a turret" and get a little closer they might DO damage? Besides the other 20 people that dont take any damage, thanks to them falcons.
I can just imagine 20 falcons with missiles gettting blown up by a disco domi saying but I had him jammed WTF.
Falcons are one dimensioned like all Caldari ships, if you want to change ECM better get CCP to redesign the rules for Caldari from the ground up first as 'different' isn't good enough. |

Jonas Barcal
Caldari
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Posted - 2009.01.14 23:16:00 -
[8]
Originally by: Amira Shadowsong
Originally by: Lilith Velkor
Wrong racial is 14% chance, multispec is 30%, your idea could even work.
So why is it ok that the counters for ecm are so much worse then the other types of ew?
It's not ok.. Nerf the other counters. |

Jonas Barcal
Caldari
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Posted - 2009.01.14 23:34:00 -
[9]
Originally by: Amira Shadowsong
Originally by: Major Celine
1x ECCM and it is not an Oneiros. Works very well.
Don't lie. My standard fit falcon can perma jam any subcapital ship with 1 single ECCM. People in this thread actually play the game. 
I love my 2 x Onerios alts :D |

Jonas Barcal
Caldari
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Posted - 2009.01.14 23:51:00 -
[10]
Originally by: Amira Shadowsong
Originally by: Lilith Velkor
Yes it does, lets look at an example:
Your example is bogus.
How about you explain to me why 3 sensor boosters can counter 100 damps while 3 ECCM cant counter 100 ECM modules. You have the guts to blatantly lie and say that ECM is stacking nerfed? Really, there are limits. Thats just a disgusting lie. Plain and simple.
Told you before because sensor boosters need nerfing.
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Jonas Barcal
Caldari
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Posted - 2009.01.15 00:02:00 -
[11]
Originally by: Amira Shadowsong
Originally by: Jonas Barcal
Told you before because sensor boosters need nerfing.
Uhm they are fine. You are making things up because you ran out of arguments.
Erm no actually I want Caldari to be given back the range they should have.
Csldari the range race able to fight at ranges beyond everyone slse only problem with the exception of the minmatar everyones snipers generally are in the same ball park.
The grid system makes the Caldari bonus to range on almost every ship pointless so everyone elses ships need there range nerfed and that includes sensor boosters.
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Jonas Barcal
Caldari
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Posted - 2009.01.15 10:34:00 -
[12]
Originally by: chrisss0r Edited by: chrisss0r on 15/01/2009 01:01:04 Edited by: chrisss0r on 15/01/2009 01:00:29 What people always miss out and what really makes the computing of permajamchances difficult (and no i don't mean difficult in like people cannot compute chances....) is the fact that you can try a single jammer and if you don't succeed you can add another.
This has 2 major effects: 1. If the falcon misses a cycle on you you don' get a full cycle of not beeing jamed. You earn the second of not beeing jammed till more jammers are applied which is why there are many more "permajams" experienced than on paper.
2. To compute the jamming chances for every single jammer u add you need the bayesian probability calculus. it's a bit complicated to explain it to such fools as you are but i'll try:
The moment you put a jammer on a ship and get a success or a fail u have gathered information. This results in not adding a second jammer in the moment of success or adding a second jammer in the moment of fail. The fact that you don't add your space jammers in a moment of success leads to the higher propabilities of permajamming This game has as many stages as a falcon has jammers free and together with (1) it is why so many more permajams occur than the (1-jamchance)^number of jammers fumula returns The formula is still true but only after you have all your jammers applied. So to speak the chance of jamming someone if highly biased into the beginning of a fight, and most of eves fights don't last long enough
So please shut the **** up if you have no clue
http://en.wikipedia.org/wiki/Bayesian_probability
The number of free Jammers is really the key, the smaller the scale of the fight the more powerful a falcon becomes.
I suppose CCP could make the duration of a jam stick to the target whether or not it was successful preventing other Jam attempts until it's expired but the ECM ships really would need a proper tank in return.
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Jonas Barcal
Caldari
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Posted - 2009.01.15 12:01:00 -
[13]
Originally by: Anvalor
The only way to change things in eve is when many people are flying the same ships or use the same gameplay like with nanoships, nosdomis, multispectral and dampener mods fitted on each ship. all these things got changed after many people used them. So do not resist anymore and train for falcons.
And what do we change when eventually all we have left is people flying simple tank and spank setups?
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Jonas Barcal
Caldari
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Posted - 2009.01.15 12:12:00 -
[14]
Originally by: Anvalor Jonas i think you should read harder. I did not say i want to change anything. I fly falcons myself now. I just gave an advice to the guys who want to change anything.
And equally I think you need to read harder as I don't believe I stated you wanted to change anything. I just asked a question.
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